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Discusses integration of Large Language Models (LLM) into VFX workflows
Includes details on LLM integration for at least one of the following software: Maxon ZBrush, Houdini FX, Autodesk Maya, Adobe Substance 3D, Maxon Redshift, Foundry Nuke, or Quixel
Provides implementation ideas for software programmers regarding LLM integration

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